Michał holds an MSc degree in Computer Science from AGH UST in Cracow. After a few years of working as a fullstack developer for a fintech company, Michał decided to focus on frontend. He launched a successful personal project, a Flappy Bird game clone generator which peaked at 20k daily users. Michał likes to work on projects that have a positive impact and help solve pressing society and environment-related problems. In his free time, he dances West Coast Swing, plays squash, and practices digital nomadism.
In the first part of my blog post series about the methods of avoiding prop-drilling in React, I showed that prop-drilling is generally beneficial and you may usually want it in your applications. I then presented a way for refactoring your components using Inversion of Control principle to limit the number of passed props when […]
Using Redux to manage your application state means that you’ll be dealing with a number of consequences – some of them beneficial and some detrimental when it comes to how comfortable the development process is. Here are some things you might not like that much: Redux adds indirection to your state updates, which – in […]
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